| |||||
EVEMon is a lightweight, easy-to-use standalone Windows application designed to assist you in keeping track of your EVE Online character progression. You can view your current skills and attributes, what you're currently training, and your ISK balance. EVEMon can track multiple characters across multiple accounts, so all your alts can be monitored through the same, simple interface.
You can also plan your future character progression, by setting up a skill training plan; or even just play "what if" with detailed listings of all skills and training times. Put Learning skills into your training plans and the times adjust automatically. EVEMon will even look over your plans for you and suggest Learning skills to reduce your overall training time!
EVEMon can save your character information in XML format, or as a text file. Your skill plans can be saved as EMP (EVEMon Plan File), XML, or text formats; and can easily be shared with other EVEMon users for easy skill build suggestions and sharing. EVEMon automatically adds or removes skills from the plan when a plan file is loaded by another user as appropriate to fulfill skill prerequisites, or to remove skills you have already learned.
When your character's currently training skill completes, EVEMon can notify you with your choice of a desktop tray balloon, a sound effect, or even an email sent automatically. Your skill plans will automatically update to account for the newly completed skill, as well!
Requirements:
· API interface. We no longer need your username and password. Instead, we use your API key (see CCP's API Key page). You will be prompted to enter your numeric userid and Limited Use API key when you first start EVEMon (once per account). You can change them at any time by right clicking the throbber (spinning circle). The advantages of this are that we no longer need your password, and we can get character updates every hour if needed.
· EVEMon will update itself with new data files as we make them available.
· Skills file is updated for Revelations II (Item and ships to follow).
· Main window now has menus instead of toolbars.
· If you have any accounts that don't have a character training, then a warning appears on the status bar with a tooltip that indicates the accounts not training.
· Portraits can be obtained from several places - right click on your portrait to configure this.
· You can delete multiple plan entries in the planner window.
· The planner window has a skill tree (click the book icon) and you can drag skills from the tree onto your plan.
· Schedule conflicts are now shown in their own column in the plan browser.
· CTRL+Enter on planner window will open the entry's notes window.
· Plan can be sorted by longest trainable skill first - handy for vacations and patch days!
· Skills on the "required skills" lists in the ship and item browser are clickable.
· Skills on the skill browser's skill graph are clickable.
· The Skill browser has a splitter bar between the skill description and the graph (making it easier to see long skill descriptions).
· The skill tree in the skill browser can highlight any skills that are partially trained between levels. This is configured by the settings/look and feel menu.
· A new skill filter "Not known but trainable".
· Skills on the "required skills" lists in the ship and item browser are clickable.
· Piechart can now show your skills as they would be at the end of the selected plan
· Ships and Items can be compared by control-click on the selection tree, and the trees have an expand/collapse all option.
· "Safe for work" options are improved.
· The Implant Calculator has been enhanced to take account of your jump clones.
· New option to manually sync with inEve (requires you NOT to have a password on your inEVE account).
· Pie charts can be sorted by category or size.
· You can configure a proxy server for the TQ status check.
· The application title bar can be configured to show the training skill name.
· New "Clear old entries" button on scheduler window.
· Fixes:
· TQ doesn't show "offline" if you have no network connection.
· The pie chart no longer sucks all your CPU.
· Many bugs with skill training complete/skill switching were fixed.
· Planner window auto size wasn't always working.
· Implant calculator wasn't considering learning skills in the plan.
· We fixed some bugs when sorting plans by priority.
· The scheduler calendar now understand US and European calendars (different 1st day of the week).
· Order of your character tabs is remembered now.
· Settings file corruption issues fixed.
· Pie chart doesn't crash if you have no characters.
· Character Cache location fixed (you will need to move the duplicate tree in your settings folder).
What's New in This Release: [ read full changelog ]
Bug Fixes:
· Fixed a bug where an Asset distance from character's last known location where not in sync when Character info updated.
· Fixed a bug where notifications where not displayed in a Character monitor on EVEMon launch and notifications are available.
· Fixed a visual bug where non-implemented API calls where shown in the character's API timer tooltip.
· Fixed a crash bug when closing a character's Pie Chart when the character doesn't have skills info.
· Fixed a crash bug for the rare case where a skill has itself as a prerequisite (only seen in Non-Public skills like 'Polaris').
Enhancements:
· Added reaction material info for reactions in Item Browser.
· Added control tower fuel info for control towers in Item Browser.
Misc:
· Switched the exporting to CSV delimiter to use semicolon instead of comma, in order to support number formatting for different cultures.
· Several improvements have been done to the base code to make EVEMon a better, faster and more stable application.
Tidak ada komentar:
Posting Komentar