Selasa, 31 Juli 2012

Ultra Core Protector Client 7.6


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UCP | More from this developer
Other / FREE
5.69 MB
July 31st, 2012, 18:59 GMT [view history]
C: \ Tools

Ultra Core Protector is a free anti-cheat client-server software for server protection from unscrupulous players.

It currently supports the following games: Half-Life, Condition Zero, Counter-Strike 1.6, Day of Defeat, Adrenaline Gamer, Team Fortress Classic, Counter-Strike Source, MuOnline.

What's New in This Release: [ read full changelog ]

· Fixed wrong detect CyberAdmin5 and TORNADO Source Panel
· Changed the identification system (the current version will not work backward compatibility)
· Added new command for screened from all players about the same time (ucp_screenall)
· Ability to put screenshots on the removal of the interval only for the specified player (ucp_screen nick 60)
· A partial modification of the autoupdated system
· HL1. Support NO-UCP mode, with the ability to do damage only to those who do not play the same anti-cheat (noucp_mode 1\0)
· HL1. Supporting module MetaHook 3.0
· HL2. Improved ways of dealing with the change of textures


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Counter-Strike Map - dm_chateau


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dogboy742 | More from this developer
FPS / FREE
15.70 MB
July 31st, 2012, 16:58 GMT
C: \ Maps

Counter-Strike is the world's number 1 online action game. Here you'll be able to take part in an incredibly realistic brand of terrorist warfare, while improving your reflexes and aiming skills.

This is a custom made deathmatch map where you'll be fighting inside a castle. The map features 24 different spawn points.


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GTA IV Addon -Toyota Mark II Tourer V


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9lXA | More from this developer
3rd Person / FREE
5.54 MB
July 31st, 2012, 14:56 GMT
C: \ Mods/Addons

Whenever you are in search for some new and fun change of scenery for within the world of Grand Theft Auto IV, you can try out the new Toyota Mark II Tourer V mod.

Requirements:

· Grand Theft Auto IV


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Might and Magic Heroes VI Patch 1.5.2


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Ubisoft Entertainment | More from this developer
TBS / FREE
41.40 MB
July 31st, 2012, 12:56 GMT [view history]
C: \ Patch

The Might & Magic Heroes VI adventure begins 400 years before the events in Heroes of Might & Magic V.

With this new update you'll make sure that your game runs smooth and without any bugs. Also you benefit from the latest features available.

Requirements:

· Might & Magic Heroes VI

What's New in This Release: [ read full changelog ]

Offline / Online saves compatibility first implementation:
· Currently only the progress of unlocking the campaign maps gets synchronized.
· Only progress that has been achieved while playing online will get synchronized. Campaign progress unlocked in offline mode is not synchronized. Progress that has been achieved while being offline is only available on that specific machine.
· The progress will only be synchronized if it has been achieved with a default (online) hero. Progress that has been made with heroes whose affinity has been switched (e.g. from blood to tears) or with custom heroes will not be synchronized.
· The progress of heroes (reputation/skill/level) within a campaign will not be saved/synchronized.
Pirates Of the Savage Sea Adventure Pack - The Fortunes of Captain Hack map:
· Fixed the trigger for the dialog after the battle with Jon
· Reduced the amount of obligatory battles against the Elementals in the northern tunnels
· Fixed the final cutscene: Crag now appear on his horse instead of on foot
· Fixed the trigger for the achievement "The seas run red".
Pirates Of the Savage Sea Adventure Pack - The King of the Savage Sea map:
· The dialogue triggering the bonus reputation quest now appears in the course of the map, not right at the beginning.
Artifacts:
· Pendant of Conflux - Inconsistency between the tooltip and the behavior for the Pendant of Conflux artifact
· The "Bracers of the Druid" artifact tooltips are incorrect.
· The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work
· The Cloaks that increase magic defense by 10 for each magic school don't work
· The "Frozen Chrysanthemum" Artifact doesn't work
· The "Boots of the Waverider" does not grant "1 creature movement on sea"
· The "Winterwind Peace Circlet" Artifact doesn't work
· The "Flamegold Shield" artifact does not award fire resistance.
· The "Pendant of Mastery" does not award a bonus to the racial gauge as stated in its description.
· The "Shantiri Armor" does not grant magic defense against the Prime magic school even though it is stated to do so.
Units:
· The growth for the "Harpy" unit is 7 instead of 8
· The growth is 11 instead of 12 for the Demented.
· The growth is 8 instead of 9 for the Maniac.
· The Maximum melee damage of the "Fury" unit is 8 instead of 9
· Vampire Lord weekly growth reduced to 6 units instead of 5
· The Skeletal Spearman unit has the maximum ranged damage 7 instead of 6
Abilities / Spells:
· The chilled effect provided by the "Eternal Winter" ability is increased by 1 instead of 2
· The "Toughness I" ability does not increase the maximum health of the hero's units by 5%.
· The "Toughness II" ability does not increase the maximum health of the hero's units by 4%.
· The "Toughness III" ability does not increase the maximum health of the hero's units by 5%.
· The "Mentoring" ability gives a 75% increase in experience instead of 50%
· The "Arcane Exaltation III" spell gives 4 points instead of 5
· Lich's dark embrace passive ability has been buffed to 30% instead of being reduced to 15%
· The "Blizzard" spell has a 2 turns duration instead of 3
· The "Fire Ball" spell has an Area of effect of 3x3 instead of 4x4
· The "Chain Lightning" spell has a cost of 65 mana instead of 50
Others:
· Tree Of Plenty - The player placed on the first slot starts with the Main Hero on the central island.


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Storm over the Pacific Patch 1.10


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Wastelands-Interactive | More from this developer
Other / FREE
8.24 MB
July 31st, 2012, 10:50 GMT [view history]
C: \ Patch

This will bring the game to the same version as the digital download copy, which is already updated.

Engage in battle over the vast Pacific with 16 unit types modelled with an intuitive supply system and more.

What's New in This Release: [ read full changelog ]

Fixes:
· Corrected issue with crashing game after assigning a commander.
· No longer possible to assign commander of different army type.
· Fixed issue with infinite events loop for Commie China.
· Fixed problems with bad counted supply.
· Fixed calculation of bombardment.
· Air carriers are not attacking if health is too low anymore.

Features:
· Units can be switched in places with SHIFT click.
· Increased buffer to store naval AI activities.
· Time on Sea feature added.
· Distance from port feature added.


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